FragPunk’s March Hotfix Revamps Outbreak Mode and Tweaks Parasite Mechanics

by Tyler
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Bad Guitar Studio has rolled out a new hotfix for FragPunk, delivering significant changes to the popular Outbreak Mode and addressing various bug fixes across the game.

Outbreak Mode Overhaul

  • Increased Shard Points: Players joining an in-progress Outbreak match will now earn more Shard Points upon entry.
  • Shard Card Limits: Teams can hold a maximum of two “Squat Defence” Shard Cards at once, while “Lucky Bullets” and “Maximum Overhealth” are both limited to one.
  • Beefed-Up Parasites: Parasites receive a boost in base HP, enjoy enhanced health regeneration when disengaged, and now inflict explosive damage with their “Parasitic Sludge” attack. Meanwhile, Nitro’s “Mr. PewPew” skill deals less damage to Parasites, and its maximum active count has been lowered.

Additional Fixes and Updates

Beyond the Outbreak Mode tweaks, this hotfix also addresses general bugs in other game modes and resolves various interface issues. These changes aim to refine gameplay balance and improve overall stability, ensuring a smoother, more enjoyable experience for all FragPunk players. Check out the complete patch notes below:

Outbreak Mode

  • Players who join an ongoing match will receive more Shard Points upon joining. 
  • Adjusted some level boundaries and fixed collision volumes in certain areas. 
  • The maximum number of the Shard Card “Squat Defence” that a player can hold has been changed to 2. 
  • The maximum number of the Shard Card “Lucky Bullets” that a player can hold has been changed to 1. 
  • The maximum number of the Shard Card “Maximum Overhealth” that a player can hold has been changed to 1. 
  • Increased the base HP of the Parasites. 
  • Parasites regenerate HP after being disengaged for a period of time. 
  • Fixed the projectile flight curve of the Parasite skill “Polluting Aura.” 
  • The throwable skill of the Parasites, “Parasitic Sludge,” has now been changed to deal explosive damage, causing immediate damage upon contact. 
  • Reduced damage dealt to Parasites by Nitro’s skill “Mr. PewPew.” 
  • Reduced the maximum number of “Mr. PewPew” that can exist at the same time. 

Bug Fixes

Cure-All

  • Fixed an issue where switching weapons when out of ammo triggered a quick weapon switch. 
  • Fixed an issue where melee weapons could deal damage by penetrating walls from abnormal perspectives. 

Game Modes

  • Fixed an occasional issue where certain game modes could not end normally. 
  • Fixed issues caused by exiting or joining ongoing matches in certain game modes. 
  • Fixed an issue where Lancer skills could be used to pass through preparation phase barriers in some game modes. 
  • Fixed an issue in Shard Clash mode where players occasionally could not fire during duels. 
  • Fixed an occasional issue in Free For All mode where players could not slide. 
  • Fixed an issue in Ranked Shard Clash mode where some matches awarded excessive ranked points. 

Interface

  • Fixed various translation issues in multiple languages. 
  • Fixed display anomalies in the club interface. 
  • Fixed multilingual display issues in the mailbox interface. 
  • Fixed anomalies in the melee weapon display model in the Arsenal.

System

  • Fixed anomalies related to using stickers in specific hardware environments. 
  • Fixed an issue where servers in certain regions occasionally prompted “Not Enough People” during matchmaking. 
  • Fixed an issue where servers in certain regions could not access the training base. 
  • Fixed multiple instances of client freezes and crashes.

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